Experiences

  • Block Apocalypse - Open Alpha

    Rounds between 1 and whatever is the last round at the moment will be skipped due to testing. SOON TO COME/CURRENTLY WORKING ON - will be checking for any bugs - currently starting to make waves/rounds UPDATES! [new to old] - fixed a sound problem and a billboard GUI scaling problem - added a mute button for songs - rounds 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 completed - added intermission music & removed timer tick - added teams - lowered magnum cost & damage - building & wall health GUIs now have their health bar colors smoothly transition from green to yellow to red - building & wall health GUIs now have their health bars slide when damaged - lowered sniper rifle cost - new enemy; it slowly regenerates health - changed ammo GUIs' position and slide effects - switched the round info GUI to the opposite side of the screen - tutorial is completed - tutorial button on title screen now brings up the tutorial (which is in development

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  • stupid stuff

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  • menger sponge

    level 5 menger sponge | 8000 unioned parts The reason why my or your computer doesn't blow up trying to load this is that each level 2 menger sponge inside the actual sponge is # ###### it greatly decreases lag going any further would create huge amounts of lag. it was hard enough making this sponge

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  • testing

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  • A script I made when I was bored

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