Experiences

  • Noob Ops

    Money is regained by using miners to mine crystals. Miners mine crystals when in range. Crystals grow back over time. Unit purchase buttons are at top of screen. Click dotted selection box over unit purchase button to select all of that unit type. Left MouseClick & LCTRL: add to unit selection. Right MouseClick to set unit destination. Barracks can only be built/rebuilt on a "Base Point". Medics heal surrounding allied units. Structure explosions are exaggerated. Don't stand near structures when they explode. Issues: Android-type phones explode when you try to move a unit into water. Workaround: Put your phone in water, before you try to move a unit there?

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  • ObbyADay

    Different Obby every day of the year. 25 Checkpoints. Score based upon pickups & time of completion. [Connected to damage handler(s) for death messaging.] WIP: Randomized variants (coins, etc.). Bulk substitutions. (Preparing for festive variations). Implemented from "Random, Infinite Obby - Roblox Scripting Tutorial" on Youtube. I can't seem to properly credit the Youtube tutorial author? Author's initials are S.K. Tutorial is by: S u p h i

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  • World's Most Exclusive NPC Club

    Team Battle with NPCs. XBox One support. Fire Weapon / Melee Attack: MouseLeft or R2 Button Crouch: C Key or B Button Pickup Weapon: E Key or X Button Reload: R Key or X Button Enter / Exit Vehicle: E Key or Y Button Toggle Follow / Orbit View: LCTRL Key or Y Button Main-ish Menu: F2 Key or Select Button NPCs use modified WeaponsKit. NPCs drop ammo & weapons. NPCs switch to Secondary/Special weapons (Pistols/RocketLaunchers) when out of Primary (AR/Sniper/SMG/Shotgun) weapon ammo. Doesn't contain blood, but does contain: vehicular collisions, explosions, combat with firearms/melee weapons & momentary rag-dolls. Known issues: "Lil-Nas X is too well dressed for that terrain Exception E".

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  • Ode To My Spaghetti Code Obby Adventure

    WIP: Hyper-realism meets the Template Obby. (Realism check: In the future, even a shard of glass can detonate a corroded [Non-Tesla] power cell.) Railings warp through heat & gravity. (Main structure) Harsh winds push across platforms. (Conveyor) Exposed powercells corrode & explode. (Killbricks) Coolant congeals to form springy membranes. (Trampoline) Added moving platforms (thanks to ###### 's tutorials) & sliding doors. (NumberSequencing Flame jet particles don't really sync with the Tweening "DamageFields".)

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  • Mt. Saint Luger Volcano

    Team Battle at a volcano with NPCs. Drive guns. Shoot vehicles. XBox One [Controller] support. Fire Weapon / Melee Attack: MouseLeft or R2 Button Crouch: C Key or B Button Pickup Weapon: E Key or X Button Reload: R Key or X Button Enter / Exit Vehicle: E Key or Y Button Toggle Follow / Orbit View: LCTRL Key or Y Button Main-ish Menu: F2 Key or Select Button NPCs use modified WeaponsKit. NPCs drop ammo & weapons. The 3 Numbers in lower right hand corner are: ammo in clip, clip capacity, reserve ammo. Don't gib the shed. Doesn't contain blood, but does contain: vehicular collisions, explosions, combat with firearms/melee weapons & momentary rag-dolls. NPC behavior is a mess. Does show how to get NPCs to use the WeaponsKit. (Which probably shouldn't be done anyway.) Issues: Even when on different teams, a Denny will fire if he see's you shoot & eliminate a Lil-Nas X. Workaround: None. That's a Denny-specific problem.

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