random fighting game testing grounds
i'm rescripting the game again lol EXPECT BUGS March 19, 2020: - Fixed being unable to attack after falling out of bounds while holding an object. - Fixed a bug where you can move around freely after getting stunned and staggered at the same time. March 11, 2020: - Throwing animation and sound - Fixed a bug where you can permanently break a window by throwing an object at said window and picking it up afterwards - Thrown objects can now damage players and windows. March 09, 2020: - Interaction mechanic: you can press E (RB on Gamepad) to interact with buttons or other things. - Grab-and-throw mechanic: you can pick things up and throw them at other players (doesn't do anything to players for now). March 04, 2020: - Kicking someone will stagger them - Kick nerfed - Explosion changes March 03, 2020: - Animations for punching or kicking while climbing. - Increased kick crit chance. - Fixed mobile buttons. - Changed HUD.
Ragdoll Engine Experimental
update (april 15, 2021): after months of doing nothing to my clunky, buggy, and exploitable game, i've decided to remake the whole place again. you'll be seeing this new update in the upcoming weeks. once it feels stable, i'll be placing this said update over the original game and close down this place.
random fighting game
previously called "a game about fighting and stuff" i am rescripting the game once again. you can try it out at https://www.roblox.com/games/4732816216/random-fighting-game-testing-grounds
a realistic ragdoll physics game Press F to toggle ragdoll (X on Xbox) Press T to toggle perspective as of right now, i am remaking this game. https://www.roblox.com/games/4082195930/Ragdoll-Engine-Experimental Known issues: entering ragdoll state once in R6 rig will break tools. re-equipping the tool will fix it