random fighting game testing grounds
i'm rescripting the game again lol EXPECT BUGS March 19, 2020: - Fixed being unable to attack after falling out of bounds while holding an object. - Fixed a bug where you can move around freely after getting stunned and staggered at the same time. March 11, 2020: - Throwing animation and sound - Fixed a bug where you can permanently break a window by throwing an object at said window and picking it up afterwards - Thrown objects can now damage players and windows. March 09, 2020: - Interaction mechanic: you can press E (RB on Gamepad) to interact with buttons or other things. - Grab-and-throw mechanic: you can pick things up and throw them at other players (doesn't do anything to players for now). March 04, 2020: - Kicking someone will stagger them - Kick nerfed - Explosion changes March 03, 2020: - Animations for punching or kicking while climbing. - Increased kick crit chance. - Fixed mobile buttons. - Changed HUD.
Ragdoll Engine Experimental
this place is for testing out server-client connectability and experimental features that is to improve my realistic ragdoll system for my games. update: i am currently remaking ragdoll engine for the fifth time lol
random fighting game
previously called "a game about fighting and stuff" i am rescripting the game once again. you can try it out at https://www.roblox.com/games/4732816216/random-fighting-game-testing-grounds
a realistic ragdoll physics game Press F to toggle ragdoll (X on Xbox) Press T to toggle perspective as of right now, i am remaking this game. https://www.roblox.com/games/4082195930/Ragdoll-Engine-Experimental Known issues: entering ragdoll state once in R6 rig will break tools. re-equipping the tool will fix it