Experiences

  • A very basic statue [LEGACY]

    Don't press the red button or the whole statue will crumble down and not only you're going to facepalm into the ground but also you probably are going to get smooshed by another part falling on you and also you're going to get shoved into the ground so hard that you're probably going to go through it, but hey that all might not happen if you just don't press the red button! (This game is not intended for multiplayer, so things WILL break if there's more than 1 player. And do you know why I haven't updated this game for over a year? It's because my code was so unoptimized and the workspace was too messy for better me to work with. I might remaster the game) Your goal is to find the real button. (but actually there isn't one. lol.)

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      488
  • Conways Game Of Life [V2.0.3] [2D GUI]

    Speed of the simulation will depend on the speed of your hardware. What's new this update (V2.0.3): Used bigger brain algorithms for cells Improved performance drastically Ability to fine tune settings Complete GUI -If you experience lag, try higher pixel sizes (less resolution) -I recommend to fine tune these variables below since performance differ from different hardware -Also, slowing down simulation speed is like slow motion thus the refresh rate seems terrible & slow (this is also true in real life monitors!). So with slower simulation speeds do higher refresh speeds and vise versa Controls: [[ Refresh speed W - Speed up refresh speed (slower) S - Slow down refresh speed (faster) ]] Simulation Speed [[ A - Speed up simulation speed (slower) D - Slow down simulation speed (faster) ]] R - Reset cells if everything is dead or just stuck (slight lag spike) F - RGB Mode! This can work as a debug mode since you could see which cells are lagging behind (no difference) F9 - See logs

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  • Raytracing Engine [DEPRECATED; READ DESC]

    This demo has been superseded by RADIUS, which is a much better path tracer: https://www.roblox.com/games/92475793918392/RADIUS ----- BSD License applies for version 613+ places. The pathtracing engine is based on Sebastian Lague's video "Coding Adventure: Ray Tracing" Due to ROBLOX limitations, this mostly runs on your CPU. [CONTROLS] Options Menu Key: E Gamepad: Y [UPDATES] V0.1.1 Optimization V0.1.2 New UI! + bug fixes V0.1.3 FPS Counter + Optimized full reflections V0.1.4 Bug fixes V0.1.5 UI fixes V0.2.0 Sky gradient V0.2.1 UI Improvements V0.2.2 Map rearrangement V0.2.3 BSD License V0.3.0 Denoisers! V0.3.1 Bug fixes V0.3.2 Light fixes Developed by SMBS Studios, but actually by one guy and it's me https://www.roblox.com/groups/34294690

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  • Enhanced Volumetric Lighting

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  • RADIUS

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  • Lux

    Death to the GPU.

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