Marine AI MK III
Marine AI March 2021 Update AI Improvements • Walks slower when aiming the M4 • Holds the highground • Won't strafe into a hole • Detects enemies that are very close and focuses them • Can no longer hurt teammates M4 Improvements • New mesh • Drops mag on reload • Improved kick • Shell eject when shooting • Bullet • Bullet now simulates physics resulting in much smoother flight • Added impact SFX and particles • Trail • Thicker • Shorter • Fades away after bullet impact • Comes from the barrel more accurately • Modified lowered pose • Idle animation effects arms while M4 is equipped • Hitting a hat or tool handle will now apply damage • Muzzle flash • Appears more consistently • Added variation • Changed aiming to be less fidgy, will keep aiming for a bit even after losing sight • Fixed marine shooting wall/ground by adding some additional raycast checks • Aims based on target velocity for more accurate
Marine AI March 2021 Update AI Improvements • Walks slower when aiming the M4 • Holds the highground • Won't strafe into a hole • Detects enemies that are very close and focuses them • Can no longer hurt teammates M4 Improvements • New mesh • Drops mag on reload • Improved kick • Shell eject when shooting • Bullet • Bullet now simulates physics resulting in much smoother flight • Added impact SFX and particles • Trail • Thicker • Shorter • Fades away after bullet impact • Comes from the barrel more accurately • Modified lowered pose • Idle animation effects arms while M4 is equipped • Hitting a hat or tool handle will now apply damage • Muzzle flash • Appears more consistently • Added variation • Changed aiming to be less fidgy, will keep aiming for a bit even after losing sight • Fixed marine shooting wall/ground by adding some additional raycast checks • Aims based on target velocity for more accurate
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