Zombie with Looping Walk Animation
The "PlayWalkAnimation" script shows how to load an animation and connect a function to a marker reached event. This particular example shows how to play a footstep sound when a "FootStep" marker is reached. The animation data is included in the model; you can load it using the Animation editor.
The "PlayWalkAnimation" script shows how to load an animation and connect a function to a marker reached event. This particular example shows how to play a footstep sound when a "FootStep" marker is reached. The animation data is included in the model; you can load it using the Animation editor.
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4 hours ago