RoKeys
Implements an open-source, easy to use, versatile, Keybinding system into Roblox New in v2: - New function for clearing keybinds - New and Remove functions return two tables, one for binds and another for inputs - Inputs and Binds can be paused now - Removed values being passed that were unused - Implemented Began and Ended events for Binds/Inputs - Changed Function names to be more in line with Roblox's naming schemes and to be more descriptive - Now using Dictionaries for adding and removing Binds/Inputs - Restructured how data is stored - You can now define the starting Value of Binds/Inputs when creating them - Complete rewrite
Implements an open-source, easy to use, versatile, Keybinding system into Roblox New in v2: - New function for clearing keybinds - New and Remove functions return two tables, one for binds and another for inputs - Inputs and Binds can be paused now - Removed values being passed that were unused - Implemented Began and Ended events for Binds/Inputs - Changed Function names to be more in line with Roblox's naming schemes and to be more descriptive - Now using Dictionaries for adding and removing Binds/Inputs - Restructured how data is stored - You can now define the starting Value of Binds/Inputs when creating them - Complete rewrite
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4 hours ago