[The Crimson Republic]Fort Dux I [Reworking]
VIP is offsale forever at this base.
Everyone now spawns with a fury.
Located far away from the republics home world, Fort Dux I, is the final enclave of the TCR's power on the planet Kevizackh, should the outpost fall, TCR will lose it's chance to secure a foothold in the region.
There are no designated rules, because all rules are subject to interpretation; there is no foul play, and do not act like an idiot. There is no excuse for saying "there's no rules up" if you cannot raid with integrity, do not raid here at all.
If you don't own the flag after at least three hours, the raid is considered a loss.