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Description
A few notes about the combat system for outsiders: E = 1 Second Parry LMB = Normal Attack RMB = Heavy Attack (10+ DMG, 1+sec Cooldown) RAID RULES Rules: 1. No team killing -Team killing for kills extensively will result in an invalid raid. 2. No spawn killing -Definition of spawn killing: When one stands within 100 studs of a spawn brick, and proceeds to kill the enemies inside of that 100 stud radius. 3. No exploiting 4. No spamming 5. No flaming 6. No autowins 7. No uniform raiding 8.130 Wipeouts for a loss. 9. [During a VALID Raid] -If Raiders retreat, House Blacktyde wins. -If House Blacktyde retreats, Raiders win. 10. Valid Raid: 4 House Blacktyde vs. 4 Raiders, and an HR is there. 11. No sword glitching. 12. No excessive insults. 13. No trolling. (Going on bandits team just to run, or villagers to attack people.)
Passes
There are currently no running experiences.