Description

VICTORY CONDITIONS:
Each team starts with 5000 "Tickets." There are 3 capturable objectives on the map. When controlled, each objectives will drain the opposing team's tickets 1 per second. The first team to 0 tickets will lose the raid. These capture points may also be spawned on with 1 member every 15 seconds.

PLAYERCOUNTS:
We are willing to adjust the player count for however large a rally the raiding side wishes to bring. Please inform us at least 30 minutes before the raid on how many players you intend to be bringing. We will bring an amount in accordance to your chosen difficulty. The minimum raiding party size is 8 players.

DIFFICULTY LEVELS:
Easy - Defenders have 20% less players than the raiders.
Normal - Defenders have 10% less players than the raiders.
Hard - Even Teams


Passes

There are currently no running experiences.