Description

[Extended Delta Testing 1]

New game mechanics to where monsters only spawn when the lights go out. They disappear when the lights come on. Some other changes, in prep for the released version.

Where are you, and how did you get here? That's an interesting question that cannot be answered due to the fact that you have lost any memory of the outside world. You goal? Leave the asylum in which you are being held in. You must leave to get to the outside world again. Unfortunately, it won't be all that easy. There are things to help foil those plans. The main thing being that the corridors are setup in a maze-like fashion. There are also gates, collapsing walls, dangerous gas clouds, ice slicks, human-like creatures out to vanquish you, and more. You must work against your mind, and everything else inside, to leave. If you don't, you perish by the hands of the greater.

Passes

There are currently no running experiences.