Description

Rules:
No frog-jumping
No glitching
No spamming
No pre-flooding
If the stud counter shows 20+ stud reach from a player, we have the right to kick them.
DE HRs reserve the right to ask the enemy to remove a player if their name consistently appears on the reach detector. 

If the raiding team does not win by the end of that time, they have one chance to capture the terminal completely (overtime). 
If Darvox Empire captures it during overtime, DE wins. 
If the hostiles can hold the terminal for 1200 seconds during overtime, they win.

Passes

There are currently no running experiences.