Description

Note: This game is in alpha, and currently consists of a collection of mechanics.

I won't go into detail about the game yet, but it involves building a defense, combat, and resource collection. All set in the fields and forests of Brume, a strange land with a valuable resource.

Controls:
Hold [ q ] - to select tools.
Uset the settings menu(bottom left cog)  to enable grass and other options.

TODO:
*Game Events
*Basic Monster AI.
*Player parties (Share materials/building)
*Instructions (illustrated)!
*Torches and defense pieces.

Passes

There are currently no running experiences.