Description

Rounds between 1 and whatever is the last round at the moment will be skipped due to testing.

SOON TO COME/CURRENTLY WORKING ON
- will be checking for any bugs
- currently starting to make waves/rounds

UPDATES!
[new to old]
- fixed a sound problem and a billboard GUI scaling problem
- added a mute button for songs
- rounds 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 completed
- added intermission music & removed timer tick
- added teams
- lowered magnum cost & damage
- building & wall health GUIs now have their health bar colors smoothly transition from green to yellow to red
- building & wall health GUIs now have their health bars slide when damaged
- lowered sniper rifle cost
- new enemy; it slowly regenerates health
- changed ammo GUIs' position and slide effects
- switched the round info GUI to the opposite side of the screen
- tutorial is completed
- tutorial button on title screen now brings up the tutorial (which is in development

Passes

There are currently no running experiences.