The third game in the Eternal Moon series.

+ New client-based footstep sound script that should work a lot better overall.
* Fixed a bug where walking on the crosswalks would randomly switch to the tile footstep sound
* Fabric floors in the apartments, police station, and clinic will no longer play the concrete walk sound.
* Fixed an issue where the stair colliders in the library had their collision set to default instead of hull.
- Removed all foliage from the cave. It should no longer lag.

+ Nature has been entirely overhauled, with new trees, grass, and vegetation
+ Completely overhauled camp, convenience store, apartments, bridges, the lobby, and the lake. Huge quality increase.
+ Updated diner with build quality improvements. Now includes an arcade!
+ Added numerous secrets and mysterious locations around the map. Have fun exploring!

(Check out the team here!)

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