Description

A relatively complex path tracer that ive been working on since december 2024 to improve my coding skills. This started off as a solo project but has recieved help and tips with bugs and implementations by several people This is also intended to be rendered onto an editable image, yet uses frames as i dont have the means to use them outside of local files, so please do expect weird issues and a lot of lag. Current name is also placeholder til i think of a better name project inspired by Sebastian Lague's "coding adventures" series on YouTube where he covers the same topic, and sle_l's raytracing engine developed in 2023 May also be hard to see due to issues with using frames, that being the grey line and extremely low resolution on small screens
There are currently no running experiences.