Description

1000 years after Dragon Ball GT, the Saiyan blood has been passed down to everyone on earth, but not many realize the potential they hold. In AFA, you are training and fighting to figure out who you really are, whether it’s good or bad. You start off on a ship, where you are greeted by your rival, Ploom. 

VIP 1 - 2 * attribute and zeni PURCHASES, Saiyan Plasma fills 25% Faster, Drains 10% slower, Add extra statistics to Status, Flash light rate decreased.

VIP 2 - 3 * attribute and zeni PURCHASES, Plasma fills 25% Faster than VIP 1, Drains 10% slower than VIP 1, Add extra statistics, Flash light rate decreased slower than VIP 1.

VIP 3 - 4 * attribute and zeni PURCHASES, Plasma fills 25% Faster than VIP 2, Drains 10% slower than VIP 2, Add extra statistics, Flash light rate decreased slower than VIP 2.

VIP 4 - 5 * attribute and zeni PURCHASES, Plasma fills 25% Faster than VIP 3, Drains 10% slower than VIP 3, Add extra statistics, Flash light rate decreased slower than VIP 3.

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