Png ###
local BadgeService = game:GetService("BadgeService") local function awardBadge(player, badgeId) -- Fetch badge information local success, badgeInfo = pcall(BadgeService.GetBadgeInfoAsync, BadgeService, badgeId) if success then -- Confirm that badge can be awarded if badgeInfo.IsEnabled then -- Award badge local awarded, errorMessage = pcall(BadgeService.AwardBadge, BadgeService, player.UserId, badgeId) end) if not awarded then ########### while awarding badge:", errorMessage) end end else ########### while fetching badge info!") endend
local BadgeService = game:GetService("BadgeService") local function awardBadge(player, badgeId) -- Fetch badge information local success, badgeInfo = pcall(BadgeService.GetBadgeInfoAsync, BadgeService, badgeId) if success then -- Confirm that badge can be awarded if badgeInfo.IsEnabled then -- Award badge local awarded, errorMessage = pcall(BadgeService.AwardBadge, BadgeService, player.UserId, badgeId) end) if not awarded then ########### while awarding badge:", errorMessage) end end else ########### while fetching badge info!") endend
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in the dialog box above to join experiences faster in the future!