Description

Currently Unsupported:
-Depth of pixels
-Single-Sided render to speed up

Made some code that renders triangles. Currently triangles are double sided. I'm working on adding a check for that, which will hopefully speed things up.

The pixel resolution of the render is a size of <2,2> 

Zooming in close creates more pixels. There is currently no optimization code in place. The render can kill frames because a 'pixel' in my render uses a TextLabel which is intensive.

Passes

There are currently no running experiences.