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VolcanoINC's Profile

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User PointsPlayer Points: 191
Level 87 player

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dC Studio
It costs $400,000 dollars to
Lua Scripters *
Magic Builders
Mercury Motors
Scripters Republic


Friends: 1,359
Forum Posts: 1,125
Place Visits: 14,526
Knockouts: 19,272
Highest Ever Voting Accuracy: 51%

VolcanoINC's Sets

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Active Places

Backtrack (Work In Progress)

Visited 4,969 times (198 last week)
Backtrack (Work In Progress)
Intro levels of a game I am working on. Feedback is much appreciated. Controls in case you don't catch them ingame: Q: Place shadow E: Teleport to shadow R: Reset shadow & teleport to spawn The game should now work for iOS. If you have any trouble with it, let me know! Love this game? you'll love this game made by us;

Visited 1,641 times (17 last week)
Reasons to play: -Unique gameplay -Well-scripted -Ingame tutorial -No free models used PLAYERS WHO SHOW NO EVIDENCE OF HAVING READ THE TUTORIAL WILL NOT BE GIVEN ANY HELP FROM OTHER PLAYERS! Currently converting into C-Code, download may be available soon.
pH > 7

Visited 259 times (2 last week)
pH > 7
Yeah, it's a base. It doesn't actually have anything to do with chemistry, despite the chemistry pun in the title. Post your thoughts in the comments! +Hidden an extra gun in the place +Added a mirror CREDITS: Letters:
Terrain Generation

Visited 228 times (5 last week)
Terrain Generation
Testing out a terrain generator! Derps, lols and sighs guaranteed! Currently featuring unlimited terrain generation (game WILL crash at some point, ~65 000 bricks), mountains, lakes, trees as well as 4 (!) different types of ground! Maximum stats reached: 62575 parts (Went a bit further, game crashed) 2472 points 25.314 parts per point 18 square kilometers (~7 square miles)
Script Builder

Visited 6,519 times (3 last week)
Script Builder
People have been inserting and saving inappropriate content to this place. I'm closing it for that reason.
Space Simulator V2.0

Visited 140 times (7 last week)
Space Simulator V2.0
Some updates. I want to keep the original up for those who prefer that version.
Silly Wiring

Visited 378 times (2 last week)
Silly Wiring
You can connect stuff to a seat and control it using that seat. Pretty neat stuff if you ask me.
Pathfinding Test Map 1

Visited 160 times (8 last week)
Pathfinding Test Map 1
Testing out pathfinding and some tools. Map by Godsend, tools by me.
Pathfinding Test Map 2 (PUBLIC)

Visited 156 times (7 last week)
Pathfinding Test Map 2 (PUBLIC)
A variation of Shedletsky's Haunted Mansion, with a fully functional path node system and a simple pathfinding AI character for you to use as an example. The relevant code is commented for easier understanding. Sometimes, the character will detect the wrong target node because they are only seperated by a thin wall. This is because the node on the other side of the wall is closer to the target than the node on the correct side. I will fix this soon. Credit for the house goes to whoever first made it. I don't know who it was. It was first seen years ago, and I can't track down the original creator of this variation.
Maze Generator

Visited 76 times (9 last week)
Maze Generator
Generates mazes. A-maze-ing.


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